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Can you give any comparisons, or lack of, between the drop system in World of Warcraft and Diablo II?

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Can you give any comparisons, or lack of, between the drop system in World of Warcraft and Diablo II?

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Like Diablo II, World of Warcraft supports a form of random item generation. Unique items can be created by the system, such as “Sword of Lifestealing” or “Breastplate of Stamina.” The game will take the base item, such as a sword, and randomly combine it with a modifier, such as lifestealing.

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