Do you have any plans for a follow-up article including mutant stocks using amphibians or avians as the base?
A. No. Omega World was a labor of love for me, and it took a lot more time that I’d bargained for. I don’t see myself writing more for it, nor do I see myself writing any other substantial RPGs any time soon. It took time away from my home campaign. Plus, amphibians are an evolutionary backwater. They gave rise to reptiles, but they don’t have much going for them other than that. And birds can’t handle head-to-head competition with mammals. The best thing they have going for them is that their wings let them get away from us mammals, because we’re clearly superior. Some birds get away from us tactically (such as flying birds) and other strategically (such as the now flightless birds that gave up their wings once they had flew to safe havens from mammals). My personal mammal jingoism aside, I’d like to see an ambitious fan generate some rules for “squishies” and “fluffies.” I’d recommend that the birdfolk not be able to fly well. Flight can really mess up a game, especially if only one
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