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Does the car list focus on the three car classes (tuner, muscle, exotic) like its console counter-part?

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Does the car list focus on the three car classes (tuner, muscle, exotic) like its console counter-part?

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We have a nice mix of the three car classes for the user to choose from and like I mentioned before, you’ll be able to clearly feel the difference between a Subaru WRX, a Ford Mustang or the Aston Martin DB9. However, our game is quite a bit different on DS as opposed to console. On DS you’ll always be able to drive any car you want regardless of class as long as it’s unlocked and you’ve purchased it. We’ve heard rumblings about unique car handling for all the cars in the game, can you elaborate on that? For sure! We built a large number of real world physics variables into the game. Everything from real world gear ratios to traction and engine power to braking and suspension characteristics. This really allowed us to tweak each car to make it feel more like the real thing. Will car customization be a large part of this game? As is expected with a Need for Speed game! You can customize your car visually and from a performance perspective. On the visual side, you can change your paint c

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