Does v1.5 stutter?
No. Well, yes. I mean, no, not really. Let me explain . • v1.5 does seem to have a slightly slower framerate than v1.2. This is more noticeable if you start Flanker in 16bit or 24bit color mode. The 640×480 autoswitch no longer goes to 256 colors automatically, and so if you start in 800x600x24bit color you will end up flying in 640x480x24bit color (although you only get 256 on the screen) and this is not the most efficient use of your video adapter. The solution is to use Quickres to switch to 256 colors before starting Flanker. • Excepting this slight framerate drop, v1.5 does not stutter except when playing back TRKs recorded with older versions of Flanker! Presumably this is because “legacy code” had to be included in order to play back the old AI correctly in the TRK – perhaps this could yet be fixed.