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Extreme depth-of-field simulation for mental ray X-Dof?

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Extreme depth-of-field simulation for mental ray X-Dof?

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X-Dof is an expert depth-of-field solution, production proven, and fully optimized for high-end CG creation. The simulation features a complex bokeh rendition, running at an unmatched speed and providing coherent output even under the most extreme conditions. The system provides a fully photographic approach to the depth-of-field range calculation. Driven by real lens parameters such as focal distance, f-stop and lens-focal-length, it allows for an ultimate photo-real rendering and perfect live camera matching. Compliant with the mental ray® 3.x standard, the product can be seamlessly integrated into the Maya® and/or the mental ray® standalone environment, fully supporting the host workflow and functionality, including interactive rendering. www.evasion3d.com/product Would GVS provide network and integration suport for the rendering farm? GVS stinght in network and storage destitution, can provide you with Complite moultiple platform hardware and software suport focus toured the most c

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