How can I obtain a list of function calls and OpenGL call parameters from a display list?
Currently, there isn’t a way to programatically obtain either the function calls contained within a list or the parameters to those calls. An application that requires this information must track the data stored in a display list. One option is to use an OpenGL call logging utility. These utilities capture the OpenGL calls a program makes, enabling you to see the calls that an application stores in a display list.