How can I paint a model with pre-made textures like grass, bricks, etc?
Original Question: “How can I go about bringing a model (landscape) into ZBrush 3 and paint pregenerated maps such as grass, bricks, etc. onto it, and then generate a new unwrap with the freshly painted model?” “There are two ways you can do this. One is by polypainting, which allows you to use textures as part of your sculpting/painting brush. More info on polypainting is in the Wiki. The other way is using Projection Master. In simplest terms, you do the following: • Draw the model on the canvas • Press Projection Master • For your needs, make sure that only Color is turned on in the options • Press Drop Now • Use ZBrush’s many tools to paint onto the canvas • Press Projection Master • Press Pickup Now What you painted will be transferred to the model’s texture, and the model can now be rotated to a new angle if desired.