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How do dynamic paintings differ from 3D cartoon films and computer games?

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How do dynamic paintings differ from 3D cartoon films and computer games?

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Computer games and 3D films have a finite duration, they have an end. After the action is finished they stop or repeat again. Technically, during the creation of 3D content the work of the artist (the 3-D specialist or animator) most closely resembles that of a sculptor. The artist creates three-dimensional models of objects which are then seen from different angles and in different positions. Dynamic painting on the other hand consists of infinite, never-repeating video sequences generated in real time instead of being produced in advance. The basic advantage of dynamic painting consists of the unpredictability of the image. The spectator can always see something new that has never been displayed before. 3D films or computer games do not have that advantage because all of their visual factors are programmed in advance.

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