How do I animate additional behaviors for the built-in avatars?
This is possible if you own the Complete Character set which comes with all the associated 3ds Max files for the avatars. This set already includes many animations you don’t see with the built-in avatars and may have what you are looking for. For custom animations you can either develop them using keyframe animation or with a motion capture system. Both will require you have the original max files and that you export the finished animation to Cal3D, Vizard’s native avatar format. 4.6 3DMax and lighting in Vizard. Take a look at the following tutorial which goes over a method of light baking, or storing lighting information in a map, and then exports the model with this information for use in Vizard.