How does the process of creating computer animation differ from traditional cartoon animation?
Answer This is a tough one for me to answer, but I’ll try my best. In traditional cartoon animation, each frame of the animation is laid out and drawn by hand. Outlines of objects are drawn on transparencies, then color is filled in on a second set of transparencies. The result is overlayed and photographed frame by frame. The vast majority of computer animation works substantially different. In CGI (Computer Generated Imagery), objects are defined in terms of their 3-dimensional shape and surface properties. For a character for example, you’d create a 3-dimensional model of the character and define the look of its skin, hair, clothing, and the way the different surfaces reflect and interact with light. Then place ‘virtual’ lights and a camera and let the 3D software render the scene as a simulation of what the 3D object would look like, if the surfaces were actually real and lit by the lights defined and looked at by the defined camera. As for animating the character, normally you’ll