How does the weapon/ammo/health pick-up system work?
Recharging stations are used to collect ammo, health and armor. Originally DE planned to let players spawn with all weapons, like in RocketArena. This is currently under checking. The following explains the system that DE had in mind: http://www.gamespot.co.uk/stories/interviews/0,2160,2102638,00.html “In other words, we are focusing more toward the actual skill of the player rather than luck. The idea of spawning with all weapons (all customisable, of course), except the superweapons, is not an old one. This reduces the time you spend looking around for a weapon and gives you the chance to jump into the fray right away when you spawn. However, you start out with a low ammo count, so you’ll have to find an ammo recharger if you want to take full advantage of your weapon loadout. We have also implemented the concept of recharging stations that recharge your health, ammo, or shield. Now, this doesn’t mean that every time you pick up ammo, health, or shield that you have to stand still. T