How will I communicate with non-player characters in Neverwinter Nights?
In the official campaign, you will be communicating with non-player characters (NPCs) through a system of pre-defined responses (similar to the system used in the Baldur’s Gate series). This allows us to weave a tighter, more gripping story for your enjoyment. We acknowledge, however, the power and flexibility of a keyword-based text parsing system, especially in a multiplayer environment. While we have opted for the former system in the official campaign, both are supported in the engine and toolset, so you can customize the way players interact with your world to suit your needs.
Related Questions
- In Neverwinter Nights, I wasn able to have conversations, scripts, and areas open at the same time, will that be the case in Neverwinter Nights 2?
- Will the Neverwinter Nights: Shadows of Undrentide (SoU) or Neverwinter Nights: Hordes of the Underdark (HotU) expansions be coming out for Mac?
- Where can I download official patches for Neverwinter Nights 2?