Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

How will the e20 System handle multiclassing?

e20 multiclassing system
0
Posted

How will the e20 System handle multiclassing?

0

This is best answered by making a comparison. In 3.0/3.5, if you were a 19th-level fighter who became a 1st-level wizard, it was a complete waste unless you focused on self-enhancing spells like shield or true strike. Offensive spells are virtually useless because the saving throws are almost automatic and/or the damage is so low compared to enemies of your level. In my system, everything scales by level. So, if you are a 19th-level fighter/1st-level wizard, you’d be able to throw a 20th-level of a magic missile. So what’s the advantage of being a 20th-level fighter or a 20th-level wizard? That’s where talent trees come in — someone who stays in one class can access all the talents from that class, but someone who merely dabbles can access only the first tier. The higher-level talents aren’t necessarily more powerful than lower-level talents … they’re just different, and they’re exclusive to the specialist. So, a multiclass 10th-level fighter/10th-level wizard has tricks the other g

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.