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I have problems with flickering, tearing or polygons in the wrong place in 3D applications. How can I fix it?

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I have problems with flickering, tearing or polygons in the wrong place in 3D applications. How can I fix it?

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• If you have flickering or tearing problems with Quake 3 Arena, make sure you read the ‘I get flickering textures in Quake 3 Arena and Windows 9x/ME. How can I fix it?’ and ‘I get tearing on Quake 3 Arena, whether I set VSYNC on or off. How can I fix this?’ questions first. • If you have any of these problems with Half-Life, make sure you read the ‘I get problems with Half-Life. How can I fix them?’ question first. • If you have flickering problems with Rogue Spear, make sure you read the ‘I get flickering in Rogue Spear. How can I fix it?’ question first. • If you have tearing problems, try turning up your refresh rate. See the ‘How can I manually set refresh rates and force the refresh rate above 60hz?’ question for more details. • If you have tearing problems, try forcing VSYNC off in the NVIDIA control panel. • Try changing your AGP Aperture to another value (keep it above 16 as setting it at or below 16 will disable AGP) – see the ‘How can I change my AGP Aperture size?’ question

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