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Im concerned about the performance of remote compiling and debugging over telnet/ftp, how is the speed of Magic C++?

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Im concerned about the performance of remote compiling and debugging over telnet/ftp, how is the speed of Magic C++?

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Over all Magic C++ provides superb performance even when working remotely. Please note that if you’re connecting via telnet for the first time, because of the delay in logging into the remote server, it would appear to be slow, however all remote operations thereafter will be at decent speeds. To reduce the delay of opening files, when you first open your remote project, mirror files will be built locally. When you open the same project again, Magic C++ will check for updates first. If the file hasn’t been modified, Magic C++ will read from the local mirror and thus reducing delays in file opening. To reduce the delay of debugging task, you can disable automatical refresh feature of unnecessary debugging information windows include ‘Watch Window’, ‘Call Stack Window’, ‘Memory Window’ etc. by configuring ‘Tools/Options…/Debugger Settings’.

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