Im getting slowdowns in Q3A whenever a lot of gibs fly around, or when I fire rockets. Anything I can do?
As of this date (1/8/99) the 3Dfx Voodoo 2 and 3 OpenGL driver SUCKS (to put it politely). 3Dfx recommends turning off gibs (oh yeah, that’s practical). A better solution is to install the Metabyte WickedGL Quake miniport. You have to fill out a registration form on their website and they’ll e-mail you a download link and a registration number (it’s free). SAVE THE REGISTRATION NUMBER! You’ll need it for future updates. Also, install the normal miniport and not the high resolution miniport for the best performance. When you run the installer, select only Q3A (you should use the 3Dfx v1.48 miniport for all other Quake engine games as it works better). This will eliminate the slowdowns and, as a bonus, improve the texture quality.