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In the wake of Balloon Headed Boy and Dreams, does Playora plan to continue publishing iPhone games?

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In the wake of Balloon Headed Boy and Dreams, does Playora plan to continue publishing iPhone games?

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MS: Absolutely, we’re working on two games at the moment, one is in its final stage of development, the other is in an earlier stage. Both games are designed to be released episodically. CG.biz: Your history in the industry goes back some way, and you’ve worked on some very traditional hardcore games like Silkworm. How has that experience helped you in your role in the casual games industry? MS: I think that experience speaks for a lot, no matter where it was gained. I’ve done a number of jobs, ranging from customer services and telephone sales, to game production, online marketing and studio management. I’d just turned 20 when I started in games, and I’ve just rolled over 41 – 20 years in this industry is a long time, and I’ve seem some big changes. The world we’re working in now, with Gimme5games and the kind of titles we’re getting harks right back to the bedroom coder days of the late 80’s and early 90’s – there’s a ton of creativity coming out of people that are newly empowered to

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