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Is it possible to adapt the D6 System to run a less cinematic campaign?

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Is it possible to adapt the D6 System to run a less cinematic campaign?

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Here are a few simple ways to reduce the cinematic elements: • Don’t use the Wild Die, treating it instead as a normal die. You’ll eliminate the exploding aspect, which can cause cinematic results. • Use Wound levels, but reduce the number of them. The fewer there are, the quicker the players’ characters die. • Be stingy with the Character Point rewards.

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