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Is Massive Assault Network RTS or turn-based strategy?

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Is Massive Assault Network RTS or turn-based strategy?

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Massive Assault Network is a turn-based one. However, it uses the cutting edge 3D technology, which makes it look like RTS. Plus, the engine allows moving a couple of units in a close sequence so that visually they move and shoot simultaneously producing RTS-style visual effects. • What are playable sides? There are two sides in Massive Assault Network: “Free Nations Union” (F.N.U.) – representing “good guys”, democracy-oriented, western-style, and “Phantom League” – naturally “bad guys” – practicing conspiracy, bribery, despotism, etc. etc. There are scenarios and campaigns for both sides. You can select either side for the World War (deathmatch). • What is “World War”? World War is the most exciting mode of Massive Assault Network – it is a deathmatch played on one planet (similar to typical “random map” RTS’s deathmatches). Both players receive random sets of Secret Allies. During the game the players can disclose other Secret Allies, invade and conquer Neutral countries and enemy A

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