Isn Borg War just scripted EF2 character motions with the original dialogue playing in different sequences?
Well, sort of. The raw footage of Borg War was made using two games, EF2 and SFC3. What the two games supplied were textures, animations, sound clips (including voiceovers) and models. The production of the raw footage involved the creation of all new sets, about 200 additional textures, modding of all character model configuration files, extensive editing of voiceover clips (about 50 percent are combined from 2 or more clips), a lot of camera work (placement, pan, zoom, etc.) and about 35,000 lines of EF2 script, which are posted HERE. The hundreds of hours of raw footage was then extensively edited to create the final film and many new SFX were added using the video editor. The entire process of making Borg War, start to finish, took approximately 1620 hours or about 202 eight hour workdays. The final product may not have justified all that work, but that’s a different issue entirely.