Ive heard someone mention “point entity” and “solid entity.” Whats the difference between the two?
A point entity is an entity that doesn’t require a user-defined model to work. For example, a monster is an example of a point entity since it has a pre-defined model associated with it. A solid entity, however, requires the editor to manually define a brush to be associated with the entity. For example, a door entity is an example of a solid entity. The editor has to define what brush (or brushes) make up the physical door. If a solid entity is not associated with a brush, a PF:SetModel = None error or something similar when the level is started.