People have talked about vassal states – what are they?

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People have talked about vassal states – what are they?

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Vassal states are a new feature that allows a weaker civilization to become a vassal to a larger, more powerful civilization. Civilizations can become vassals either voluntarily, during peace if they have Feudalism (in which they get an option to renew the treaty every 10 turns), or during war, when they cannot break their vassalage until they become half the size and population of the owner, or if they lose half their territory. In being a vassal, they must pay money to the stronger civilization. Also, the vassal must declare war/peace on other civilizations when the owner does. The owner also enjoys happiness benefits, a benefit in score and land area and population towards a domination victory, and the ability to ask for any resource from the vassal.

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