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Regarding mod development, can levels be built in UT2k3 and imported later into DNF?

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Regarding mod development, can levels be built in UT2k3 and imported later into DNF?

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To answer this is George Broussard in a forum post dated 04/10/03: “Technically yes, but we have a totally different rendering engine, as well as visibility sytem. You would have no idea how the levels would run, or how they would need to be structured to run or perform well. “It would be a waste of your time to pursue this for DNF at the moment. Just be advised.

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