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Rhino seems to have become one of the three or four “essential” synths for many of the professional VST users; producers and studio owners. What did you do to get your sound “right”?

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Rhino seems to have become one of the three or four “essential” synths for many of the professional VST users; producers and studio owners. What did you do to get your sound “right”?

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‘Tick: I’d say Rhino was (maybe still is, although the competition is fierce) the only synth that could rival Absynth for ambient, organic textures. Teaming up with Daniel was also a very nice move. He’s an amazing sound designer, his work has demonstrated the flexibility of the Rhino engine (check his moog bank if you haven’t yet) and has made people aware of the other capabilities of the synth, beyond the ambient pads thing. Actually Rhino can make great leads, basses, or even harsh industrial sounds. mF: Daniel’s work is outstanding, he’s a nice guy. I’m looking forward to putting him on the hot seat…err, interviewing him, as well. We’re reviewing his Textures and Moog banks. One of the things I liked about Rhino was how metallic and noisy (in the good sense) it could be, and then sound like an analog synth or a sample based synth, again, meant in a good way.

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