Smokeview just doesn look right on my machine, and I have the fastest graphics card on the market. Whats wrong?
Some video cards use too few bits to represent the “depth buffer”. The depth buffer is used to determine when objects are hidden and therefore should not be drawn. A problem then can occur when the video card reduces the number of depth buffer bits from 32 to 16 in order to speed up its performance (less data to transport). This results in straight lines or polygonal edges appearing to be scalloped. Often reducing the acceleration setting for the video card can eliminate this problem. To do this: • click your mouse on the desktop to bring up the “Display Properties” dialog box. • click on the “Advanced…” button • Find the dialog panel that lets you select the “Hardware acceleration”. Reduce the acceleration (re-booting if necessary) until the scalloping disappears. If you have upgraded your PC recently, make sure you have loaded the latest drivers for your video card.