StarCraft II has some big shoes to fillis there added pressure in developing a follow-up to one of the most beloved games of all time?
We recognize that the bar is set pretty high, but this type of pressure is not new to us. Warcraft III had to follow in the footsteps of Warcraft II, and Diablo II had to follow the original Diablo. Creating a StarCraft game thats bigger and better than the original is definitely a big challenge, but its one that we fully intend to meet and exceed.