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The model editor is based on 3D shapes. How do I work with 2D structures for CZ2D?

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The model editor is based on 3D shapes. How do I work with 2D structures for CZ2D?

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Simply treat one direction as the infinite length direction for 2D analysis, and then change the view accordingly. For example, lines that run in the y direction could be given an artificial length of one unit along the y direction, and the model editor view could be set to XZ plane. For easy viewing, it is best to pick the same length along y and to make it commensurate with the cross-section dimensions (if the signal line is 2 mm wide and the ground plane is 20 mm wide, a y-length of 10 mm would appropriate, but a length of 1000 mm would not).

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