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Wait a minute, Im having a revelation! If 3DS Max, XSI and Maya all have Mental Ray integrated now, does that mean a Mental Ray shader created for Max or XSI will work in Maya?

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Wait a minute, Im having a revelation! If 3DS Max, XSI and Maya all have Mental Ray integrated now, does that mean a Mental Ray shader created for Max or XSI will work in Maya?

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Basically yes! Not right away though. There are a few files that make up each shader (more on that later), and only the Mental Ray specific parts will be compatible straight away. The other files for the shader tell the specific 3D program how to use them, and what the interface for the shader should look like. Someone needs to create Maya specific versions of those files in order for them to work properly (or even load) into Maya. Luckily, if a great shader is created for Max or XSI, chances are that someone will soon port it over to Maya.

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