Was it Square-Enix or Capcom that Bought Eidos?
With Resident Evil 4 being one of the seminal titles from the previous console cycle, RE5 had enormous shoes to fill from the start. The leap in graphical fidelity is probably the most noticeable evolution between the titles. With graphics that look good on either a large high definition television or a 20-inch SDTV (I have tried both), the graphics certainly don’t disappoint. With top-notch level and scenario design to accompany the graphical upgrade, there are no doubts left in my mind that the folks at Capcom can’t make a great games. While everyone that plays the game will have differing opinions on the control scheme, I found it to be exactly what I wanted in wake of Resident Evil 4. The Internet as a whole seems out to crucify the game for not evolving along with the subsequent games it inspired, but in all honesty I found nothing wrong with the basic controls of the game. Although I don’t think a game can ever benefit from having antiquated controls, it is what I have come to ex