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Was Metal Gear Solid 4 designed with rumble in mind before the Dualshock 3 was announced?

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Was Metal Gear Solid 4 designed with rumble in mind before the Dualshock 3 was announced?

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We were disappointed when the PS3 launched and there was no rumble. We thought Metal Gear Solid 4, outside of Portable Ops, would be the first Metal Gear Solid game without any rumble. We were happy with the fact that we had the SIXAXIS, at least, and that kind of functionality we can play around with. When Sony announced at TGS 2007 that the rumble was back, that was a very happy surprise for us. We got right to work on implementing rumble, in time for TGS. We only had our devkits literally weeks before TGS. We had a guy implement it into the game and then he spent the next four or five months tweaking and adding this really cool rumble functionality that players would expect from a Metal Gear Solid game. Do you think that the SIXAXIS tilting enhanced the controls? Absolutely. After you play Metal Gear Solid 4 you’ll smile when the SIXAXIS comes up. There are things in the game that I can’t talk about because they will spoil the fun, but it’s a Metal Gear Solid game you know we’re goi

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