What bizarre things happen in Battlezone with bad ping?
An enemy with bad ping won’t affect the activity of your vehicle and units, but that of the enemy. Ships of players with bad ping will tend to stay in place and go in circles then suddenly disappear. You may suddenly see a walker in one spot then suddenly “zip” over to another spot 50m away. If you fire at them with direct guns, damage may take time to register on their vehicles (assuming you actually hit them and not their “lag” appearance). Lock-on guns (rockets and missiles) may be hard to lock onto someone and/or suddenly lose their target upon travel. I have had reports of high ping players also having trouble firing at the other enemies. Stationary units, on the contrary, will stay in place. I believe that when you attack them, their damage still occurs quickly (can someone confirm this?). From my experience, I can chat to a high ping player during a live game. Chatting, however, may be affected when in the chat rooms. (Check to see if they have a ping either very high or of zero