Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

What graphic engine is used in Massive Assault?

0
Posted

What graphic engine is used in Massive Assault?

0

Massive Assault utilizes Wargaming.net’s proprietary full 3D engine. Landscapes, units and effects – they all are 3D. One map on average has 700,000 polygons. Units are 1,000-2,000 polygons. Each frame on average has 120.000 polygons. FPS rate is about 50 on GeForce 3 Ti200. The game uses vertex and pixel shaders, skeletal unit animation. Top Back to F.A.Q. List • What are system requirements? Minimal requirements: Pentium III – 600, 256Mb RAM, 32Mb 3D Card Recommended: P 4/Athlon – 1.0 and better, 512Mb RAM, 64Mb 3D Card with PixelShaders 1.3 technology support Top Back to F.A.Q. List • Is 800×600 screen mode the only one available? When the game runs for the first time, it ALWAYS sets 800×600 screen mode. It is done on purpose, so that the game runs on every computer. After you run the game for the first time, you can set higher resolution: Click Menu, then Options then Graphic Settings and there you can select higher screen resolution as well as adjust other visual options. The game

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.