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What happens if someone without the mod tries to join a mod, does the game crash, or are you simply told the version is incompatible?

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What happens if someone without the mod tries to join a mod, does the game crash, or are you simply told the version is incompatible?

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The person who “offends” Battle.net first is dropped from the game, and this continues until either one player is left, or the last group of people all have the mod. This is because of a desyncing error that Battle.net reports. If one person’s game says that it can attack much faster than before, and with a new weapon, and the other person’s game doesn’t, Battle.net treats this as a syncing problem and drops whomever causes the game to desync first. So you can play with people with out the mod – but the second you try out something exclusive to your Mod, the game will crash. That includes if the person who doesn’t have the Mod tries to attack _you_ (the person with the mod) with units that they haven’t modified (but you have). If all the changes you have made are just strings or graphical changes, no desyncing error should result. In general, it is only changes made to unit statistics/abilities which cause a desync.

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