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What is a Breakpoint?

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What is a Breakpoint?

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A breakpoint is a marker in a program code that causes the program to break the execution and signals a debugger attached to the application process to pause the execution. During the pause state of the execution, a user can take time to analyze variables, data records, and other settings in the program. The user can also execute the program in step mode from a particular breakpoint onwards. When the debugger reaches a breakpoint, it is said to be in break mode.

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“Jorge Andreu Garc?a” wrote: > Hello: > > I am trying to check a program made by another colleague and I have > founded this code: > > procedure breakpoint; > pragma import(C, breakpoint, “breakpoint”); > > procedure Stack_check_Dump_usage; > pragma import(C, Stack_check_Dump_usage, “Stack_check_Dump_usage”); > > I know they are C functions imported to ADA, but I do not know what the > C-functions do. Any of you know it or know where can I search > information. > > Thanks: > > JORGE These are functions that aid in application debug. Breakpoint is a null function that allows the application to produce an interactive breakpoint. Stack_check_Dump_usage displays the stack usage via stdout.

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As related to mutual funds, a breakpoint is the level or amount of investment purchases that are required in order to earn the investor a discounted sales fee. Depending on the structure of the mutual fund program, it may be possible achieve a breakpoint by a single large purchase, or by a series of smaller purchases that result in reaching the purchase level cumulatively. Part of the basic structure of most mutual fund programs is that there is a charge when an investor chooses to purchase shares. Often referred to as a front-end load, this sales fee or charge is usually based on a percentage of the total purchase price associated with the transaction. When a single purchase — or an aggregate total of purchases within a given time frame — reach a certain dollar level, the terms of the fund may dictate that the investor receive a reduction in the percentage that is charged as the sales fee. That dollar level is considered to be the breakpoint. Knowing the breakpoint that is associated

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A breakpoint is a pause in program execution during which control is given to the DEBUG program until you specifically request that execution resumes. During this pause, you may display any data registers belonging to your program or any program registers that currently contain program code. Bounds are set so that you cannot access data or code not belonging to your program. Exceptions to this general rule are made if you have the privileged mode capability that allows you to display and modify system areas. When a breakpoint is reached, the program pauses just prior to the instruction specified in the B or R command. Following the breakpoint that instruction is executed. At each breakpoint, a message is issued showing the current breakpoint location. The form is: *BREAK* s.nnn where s is the segment number of the current segment nnn is the location of the breakpoint relative to the start of code.

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In the SimEvents debugger, a breakpoint is a point of interest in the simulation at which the debugger can pause to let you enter commands. You decide which points are of interest to you and then use debugger functions to designate those points as debugging breakpoints. After you define one or more breakpoints, you can use them to control the simulation process efficiently. At the sedebug>> prompt, the cont command causes the simulation to proceed until the next breakpoint, bypassing points that you are not interested in and letting you inspect states at a point of interest. To learn more about controlling the simulation after defining breakpoints, see Using Breakpoints During Debugging.

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