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What Is Morphing?

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What Is Morphing?

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Image morphing is an image processing technique used to compute a transformation, or “metamorphosis”, from one image to another. The process is called “morph” for short. The idea is to create a sequence of intermediate images, which when put together with the original images, represent the transition from one image to the other. Morphing software allows you to transform one image into another, giving the appearance that the first image “becomes” the second. Morphing software is especially appropriate for genealogical use because it enables family historians to see how an ancestor may have looked during different stages of his or her life. The video clips generated as an end result of the morphing process often invoke an emotional response as family members watch the image of a grandparent almost instantly age from that of a youngster into a senior citizen. Morphing software can also be used to help identify individuals pictured in unmarked photographs or to approximate how a grandchild

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Morphing is an image editing technique in which images are blended into each other or manipulated so that they change radically over the course of several frames. The key feature of this technique is that it should be seamless, with a smooth transition which is almost imperceptible to the viewer. While morphing has been utilized since the early days of film, it really came into its own in the 1990s, when computer programs were developed to create seamlessly smooth morphed images. One of the earliest forms of morphing was the cross-fade, a technique used in many 20th century films in which the camera slowly faded from one actor or object to another. Later, crossfading was replaced by dissolving, in which an image slowly faded away to reveal another image. Once film editing began to move into the digitized realm, morphing became much smoother and more sophisticated, and many early films with attempts at morphing look clumsy and obvious to modern viewers, although the technology was quite

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Morphing is an interesting video effect that is quite often used in movies and on television. Everyone must have seen scenes when one person’s face is smoothly transformed into another person’s face. Just remember the Terminator’s fabulous transformations when it morphed into various people. Such an effect is achieved by transforming the face structure in a smooth and continuous way.

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Morphing means that you start out with some object, which can be anything, and over the course of a number of frames change this object into something different. Its kinda like what Odo from Deep Space 9 could do, albeit on a slightly smaller scale :). Morphing really is a bit of a fuzzy term, since every operation which changes the geometry of an object can be considered morphing. Even the squashing of a rubber ball when it hits the ground. In general though, simple deformations like this are not considered morphing. I use the term for all operations which change the angles between the faces of an object (This includes the squashing I mentioned). The actual deformation of an object’s geometry can be done in a number of ways. The easiest is simply to linearly interpolate the X,Y and Z coordinates of all verts in an object to those of the second object. Another method converts all coordinates to spherical coordinates, and interpolates these. The latter can give really cool effects, but

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