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What were the main factors you had to deal with in putting the monster truck into the game, regarding balance and other gameplay elements?

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What were the main factors you had to deal with in putting the monster truck into the game, regarding balance and other gameplay elements?

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The monster truck was one of our biggest challenges because we don’t like to do things half-heartedly or give ourselves an easy ride – we like to push and challenge ourselves. Selecting seven vehicles for the first MotorStorm title which all have their unique characteristics and have to balance against each other to race around a single track (which is actually more like seven tracks in one), and then throwing in the monster truck as well… that could have put the whole thing out of skew. But I think we’ve got the right balance as even though the monster truck can go over certain terrain it can’t fit down other channels, and while it’s good in a straight line it’s not too good on cornering, so there are positives and negatives on every single vehicle class and then we temper that with positives and negatives in all the different groups, such as water, vegetation, hot rocks which may all slow you down, the size of the channel, the terrain you’re on… Have there been some unexpected or

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