What will Ratchet and Clank fans immediately recognize in Resistance: Fall of Man?
Ted Price: The weapons, absolutely. We brought a load of exotic weapons over from Ratchet and Clank. But we needed to make them a little more deadly, a little more visceral for Resistance. We tried hard to make sure we had a complementary group of weapons that avoided having, say, five machine guns that did basically the same thing. GP: Are there any particular weapons from Ratchet and Clank that made the transition to Resistance? Price: Not off hand. There are some that have similar functionality. You could say that the Shock Raptor in Ratchet was the shotgun equivalent in Resistance. [Insomniac’s marketing director, Ryan Schneider, adds more detail]: The Sapper in terms of explosive globules, it works as a comparison to the napalm mod in Ratchet: Deadlock. But the globules that shoot from the Sapper can stick to the ceiling and all over the walls. It’s a great example of a weapon you may have seen in a PS2 game and how we’re able to take the foundations of the principles and really e