Whats the deal with adventure score?
(ML): A 50 adventure score is what you start an adventure with. Based on successful and unsuccessful actions (getting knocked out, retreating, missing traps, bouncing off stuck/locked doors, etc.) your score goes up or down. As long as you’re above 50 score you always get what EP you earned. When your score is below 50 you start losing a percentage of your EP based on how far below 50 you were. The new system is much improved compared to the old system where your EP got lopped off to a set amount even if your score was 49. Example: old system rest of party got 79EP pooled, you got 49 adv score and ended up with 40EP. Under the new system you would receive ~65EP for the same 49 adv score. (Todd Woods): Damage taken reduces adventuring score. For regenerating/healing types that can take alot of damage it’s noticeable. (GL): My experience is as follows for minimum EP from an adventure: Score 38: 25 EP, score 50-60: 30 EP, score 61-75: 35 EP, score 76-99: 40 EP, score 100: 45 EP.