Whats the difference between Shadow Man and something like Tomb Raider?
Quite a lot really. The third-person perspective is admittedly similar, but we have a fully re-configurable camera so we don’t suffer half the problems you get with auto-cameras on other games. Regarding the game itself, the idea behind Shadow Man is to create a fully-fledged non-linear adventure, which means that in Shadow Man you’re not wading through a succession of levels constantly seeking an exit. In Shadow Man you’re exploring a huge world (two worlds to be exact) which opens up as you explore. At any time, you may go back and explore any area you’ve already been to. And, with the acquisition of various items and powers, those areas that you re-visit further open up to lead to more areas.