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Whats the roleplaying like?

roleplaying
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Whats the roleplaying like?

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It’s fun and it’s customizable. Some of the roleplaying aids have been a riot to playtest, to be honest. Laughing, pounding-on-the-sofa-cushions type of stuff. When we see each other later, the most memorable and quotable parts of the game tend to be from dialogue. Dialogue and diplomacy have a “Whose Line Is It Anyway?” type of improv feel. It’s customizable, so if you don’t feel comfortable speaking in character or you don’t want to feel the pressure of improv, that’s not a problem. You can just state the intention of your remarks, or what your character is trying to accomplish, and let it go at that. But we’ve been having a lot of fun with the dialogue system. There are also big tools to aid characterization, story pacing, and conflicts. While there’s nothing to dictate plot events at all, there is an optional pacing frame that helps the story emerge.

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