While is it good that Eagle strives to make very detailed vehicle simulations, how about developing some additional vehicles at a lesser detail level that you may not have complete data for??
Given our equal focus on military-grade simulations for non-entertainment purposes, we now only pursue projects that we have ample data for such that we can demo to the military as representative of what we can do for them. Guess work is not an option. While no synthetic simulation will ever be 100% accurate given the constraints of the PC platform, we strive to be as close to that as we can. Knowingly making educated guesses is again not an option (see point 1). This level of detail is one of the primary hallmarks of the new DCS line of products and just one thing that separates it from the Lock On line and other PC-based helicopter sims. We realize that this restricts us to the number of aircraft we can model, but even with the aircraft we have good data for, we will be busy for at least the next decade.