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Why does Total Sonic Media use SAWStudio as the backbone for its Digital Audio Workstations?

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Why does Total Sonic Media use SAWStudio as the backbone for its Digital Audio Workstations?

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here’s just a few reasons: • up to 72 stereo tracks / 48 channels inputs & outputs • support for up to 24bit / 400kHz audio (and any standard or custom sample rate below) • 64 bit fixed point math for all multiples and divides returning full 32bit dword in internal processing for extremely high accuracy for all digital processing • assembly language coding allows for incredible stability and efficiency • built in ultra-high quality eq’s (using 64bit floating point processing) and compressors/gates on every input channel • gui, signal path and work flow emulate a large format analog mixing console • skinnable look completely changeable with a single mouse click • NO copy protection or Windows registry hooks allows complete ease of installation! • fully automateable SAW native plugin format with excellent sounding processors that are unavailable for any other format • support for VST / VSTi / DX plugins (including DSP based “powered” plugins from UA & TC) Get more info at the Official SA

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