Why was R:CD delayed so many times?
In actuality, Crystal Dreams was only delayed once. The original release date set by Gametek when they got the license for Robotech was supposed to be around the time the N64 got released in the United States (September, 1996). However, almost all the work done on the project before I joined Gametek ended up having to be tossed out, due to changes Nintendo made to the Ultra64 (as it was called then). Thus, we didn’t really start development of the game until the beginning of 1996. The game was delayed one time the following September. After that, however, Gametek never set a release date. Anytime we were asked when the game would be completed, we said that it would be done when we finished it. However, numerous eager magazines and websites made up or misinterpreted comments we made, and claimed release dates for us. Thus, though we consistently told everyone that we were not going to set a final release date, there was the constant feeling in the media that we were setting release date