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Winboard 4.2.X automatically saves all my Crafty games with the name Crafty-18.6, how do I change that?

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Winboard 4.2.X automatically saves all my Crafty games with the name Crafty-18.6, how do I change that?

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Prior to the implementation of the second Winboard protocol in Winboard 4.2.1 and above, all games played locally [I.e. on the same computer] were saved with the same name as the executable file. However, from Winboard 4.2.1 onwards, all Winboard engines that use the second Winboard protocol will/can make use of a new “feature” that sends the command “myname” which will cause the engine to be identified as a fixed name [e.g. Crafty18.6]. This means that this name will be used regardless of the file name you use! Such a change has several advantages, firstly authors receiving games from several sources, will now have a consistent naming system. This is because regardless of the source all games would reflect the same name in the PGN headers. Secondly, it allows a cleaner naming system, since the whole system didn’t allow the use of names such as Crafty14.6, instead the uglier underscore had to be used. Unfortunately, this also means that users, who want to run auto-play tests between sl

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