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I want to use the crumpled and dent textures as specular and color maps. Is this possible?

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I want to use the crumpled and dent textures as specular and color maps. Is this possible?

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I had been using the cell turbulence thing for irregular color/spec maps and it works really nice. I used plated with 2 or 3 octaves. The cellturb combiner is the best.

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