Does a twin array hit by critical roll 20 lose one gun and have the damage reduced on the remaining gun, or just lose one gun?
It just loses one gun. The special critical supersedes the other one. A typo in the book leaves us without the damage done by a ballistic torp. I assume it’s standard mode. Yes. See the Demos control sheet. Modes: Standard I assume the Narn paired particle gun should be particle class, not pulse class as the book states. Yes. At the last minute, we took out pulse class.