For fighter planes, I was just wondering how well the Frostbite engine will do on the PS3/xbox360 as far as control, maneuverability, and targeting?
A. You use both analog sticks, one for pitch/jaw and one for rudder. The amount of throttle effects turning radius and there is a sweet spot where you get optimal turning, meaning it does require skill without being insanely hard to stay in the air. There is a tutorial level where you can play around with all the stuff on your own to hone your skills, which includes planes.