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GLQuake multiplayer slows down considerably. How do I fix it?

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GLQuake multiplayer slows down considerably. How do I fix it?

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As noted in the install instructions above, you must add gl_playermip 2 to the AUTOEXEC.CFG file (in the \ID1 directory) You may however add “+gl_playermip 2” to the GLQUAKE.EXE command line, example: GLQUAKE.EXE +gl_playermip 2

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