How are RPS games different from other paintball games?
Todays average recreational paintball game has been reduced to some variation of either elimination or capture the flag. There are short, single-purpose, controlled confrontations which are limited by a relatively short time span. Since the fields themselves dont generally change that often, play can become somewhat predictable. Todays tournament paintball play is similar to recreational play in structure, but is even more compressed and intense in competitiveness. This compression has led to the development of games such as speedball and hyperball which feature ever more focused and competitive forms of play. This obviously tends to favor players who are young and svelt, which many (including me) are not. In addition, some folks speak of scenarios when all they really mean are interesting variations on regular 15-20 minute paintball games. Likewise, RPS Games should not be confused with so-called Big Games, which include a lot of players, but which have very limited role playing and s