How did Warner Bros. become the publisher?
It’s interesting that Universal, a movie studio, would have Warner, another movie studio, publish its video game. PW: You would have to ask Warner why they want to do a game that another movie studio is doing. From our standpoint, we were asking, “Who understands how to release movie-based games well?” Warner Bros. has a lot of experience doing just that. I worked there back under the Jason Hall administration with Warner Bros. Interactive Entertainment. There was a certain amount of care that they showed movie-based titles. We [now, at Universal,] felt that, ‘here is a group that understands it.’ The other thing for us is wanting to bring games based on Universal IPs to market — we don’t have any enemies. We’re open to work with whomever. Our chief concern is making great games based off films and other IPs, established IPs. I think we can work with Take-Two, Square, Konami, Capcom, Warner Bros. It doesn’t really matter as long as that partner shares the same lofty goals that we shar